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Fleet Region Update

Updates a Game Server Hosting Fleet Region in the declared Environment.

Authentication Required: Yes

ugs game-server-hosting fleet-region update [options]

Options

AliasDescription
fleet-id--fleet-idThe ID of the Game Server Hosting Fleet Region to create a Fleet Region in.
region-id--region-idThe region ID to be added to the fleet. See the region available command for a list of available regions.
delete-ttl--delete-ttlThe delete TTL set for the fleet.
disabled-delete-ttl--disabled-delete-ttlThe disabled delete TTL set for the fleet.
min-available-servers--min-available-serversThe minimum number of servers to keep free for new game sessions.
max-servers--max-serversThe maximum number of servers to host in the fleet region.
scaling-enabled--scaling-enabledWhether scaling should be enabled for the fleet.
shutdown-ttl--shutdown-ttlThe shutdown TTL set for the fleet.
project-id-p, --project-idThe Unity cloud project ID.
environment-name-e, --environment-nameThe services environment name.
help-?, -h, --helpDisplay help and usage information.
quiet-q, --quietReduce logging to a minimum.
json-j, --jsonUse JSON as the output format.